You can also change text by editing dictionary_local.xml file (extracted from dictionary.ipf), but sometimes multiple entities (items/monsters/characters/etc.) use the same dictionary line. Modifying them within the localize file allows text change to a specific entity. You can rename monsters to differentiate them from other monsters, such as the clones of bosses in Armonia Gloria and Viego. These are found in datatable_monster*.ies files. You can do this with to make the difference more significant. SetPropertyString('Monster', 'monster_arm_mutation1_copy', 'Name', 'Ubeth Clone'); SetPropertyString('Monster', 'monster_arm_mutation2_copy', 'Name', 'Harz Clone'); SetPropertyString('Monster', 'monster_arm_mutation3_copy', 'Name', 'Hassen Clone'); SetPropertyString('Monster', 'monster_arm_mutation4_copy&q.